A personal favorite generative exploration of mine that never made it beyond my local development environment. Plank (Fall 2021) is a generative block/plank/box with each iteration producing a plank of different size and material. Each plank essentially represents a solid plank sculpture in the physical world that could be fabricated to specific dimensions and of a specified material… a digital/physical counterpart. The digital image is an aesthetic representation created with line-packing techniques. The project took a few twists and turns, even incorporating faces into the planks at one point.